Toolbar buttons


Ball

Adds a ball Meta block.
After clicking, next inputs appears.

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Center
Indicates the center position of the ball.
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Radius
Indicates the radius of the ball.
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Blending
Indicates the ratio to blend other Meta blocks.
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Dent
If checked, dent other Meta blocks.

Cylinder

Adds a cylinder Meta block.
After clicking, next inputs appears.

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Center
Indicates the center position of the cylinder.
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Rotation
Indicates the rotation of the cylinder. Rotation x is for the future use.
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Radius
Indicates the radius of the cylinder.
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Height
Indicates the height of the cylinder.
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Round
Indicates the corner round of the cylinder. Bigger round is blending more.
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Blending
Indicates the ratio to blend other Meta blocks.
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Dent
If checked, dent other Meta blocks.

Box

Adds a box Meta block.
After clicking, next inputs appears.

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Center
Indicates the center position of the box.
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Rotation
Indicates the rotation of the box.
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Size
Indicates the size of the box.
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Round
Indicates the corner round of the cylinder. Bigger round is blending more.
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Blending
Indicates the ratio to blend other Meta blocks.
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Dent
If checked, dent other Meta blocks.

Torus

Adds a torus Meta block.
After clicking, next inputs appears.

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Center
Indicates the center position of the torus.
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Rotation
Indicates the rotation of the torus.
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Size
Indicates the size of the torus. "Radius S" is the small radius (the radius of the center hole). "Radius L" is the large radius (the whole radius).
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Round
Indicates the corner round of the cylinder. Bigger round is blending more.
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Blending
Indicates the ratio to blend other Meta blocks.
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Dent
If checked, dent other Meta blocks.

Cone

Adds a cone Meta block.
After clicking, next inputs appears.

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Center
Indicates the center position of the cone.
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Rotation
Indicates the rotation of the cone.
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Size
Indicates the size of the cone.
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Round
Indicates the corner round of the cylinder. Bigger round is blending more.
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Blending
Indicates the ratio to blend other Meta blocks.
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Dent
If checked, dent other Meta blocks.

Pyramid

Adds a pyramid Meta block.
After clicking, next inputs appears.

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Center
Indicates the center position of the pyramid.
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Rotation
Indicates the rotation of the pyramid.
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Size
Indicates the size of the pyramid. "Size x" and "Size y" indicate the size of the bottom rectangle.
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Round
Indicates the corner round of the cylinder. Bigger round is blending more.
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Blending
Indicates the ratio to blend other Meta blocks.
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Dent
If checked, dent other Meta blocks.

Solid

Adds a solid Meta block.
After clicking, next inputs appears.

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Base BRep body
Indicates the base BRep solid body of the solid Meta block.
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Center
Indicate the center position of the solid Meta block.
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Round
Indicates the corner round of the cylinder. Bigger round is blending more.
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Blending
Indicates the ratio to blend other Meta blocks.
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Dent
If checked, dent other Meta blocks.

To T-Spline

Creates the T-Spline lattice from the Meta surface.
After clicking, calculates the T-Spline lattice to approximate the Meta surface automatically. Calculation finished, "Convert" command is invoked with the quad mesh. Press OK and the T-Spline is created.


Edit
Edits the selected Meta block. (Meta blocks are represented by the components named "MB ...". )
Different inputs are shown depends on the selected Meta block type.

Options
Set the colors and precisions of calculation.

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Meta surface precision
Indicates the precision of Meta surface approximation.
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Meta surface triangle count
All triangle count to represent the Meta surface.
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T-Spline fitting precision
Indicates the fitting precision to create the T-Spline lattice from the Meta surface relative to the Meta surface precision.
(Meta surface precision, T-Spline fitting precision)=(3, 3) is the highest fitting precision and (1, 1) is the lowest. -
Meta surface color
Indicates the Meta surface color by RGB and opacity.
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Wire color
Indicates the wire color surrounding each Meta bolocks by RGB and opacity.
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Reset
Resets to default option settings.

Help
Shows this page.